Monday, July 9, 2012

Lone Wolf Book 2: Fire on the Water - Episode 1

As promised, we here begin book two of our Let's Play game of Lone Wolf, Fire on the Water. For book one, click here.

The Story So Far

In olden times, during the Age of the Black Moon, the Darklords waged war on Sommerlund. The conflict was a long and bitter trial of strength that ended in victory for the Sommlending at the great battle of Maakengorge. King Ulnar and the allies of Durenor broke the Darklord armies at the pass of Moytura and forced them back into the bottomless abyss of Maakengorge. Vashna, mightiest of the Darklords, was slain upon the sword of King Ulnar, called ‘Sommerswerd’, the sword of the sun. Since that age, the Darklords have vowed vengeance upon Sommerlund and the House of Ulnar.

Now, the Darklords have returned, and bitter war rages across the lands of Sommerlund. The Kai Lords have long stood as a bastion against the darkness, but all of the Kai Lords were slain in a terrible surprise attack upon their monastery--except you.

Having survived the fall of your monastery and your friends, you alone were forced to journey across the war-torn land to bring word to the King of the assault. You arrived at the capital city of Holmgard to find the forces of the Darklords already reaching the heart of Sommerlund. There is no time to waste.

Now you alone must undertake the greatest challenge of your life. You must journey across the lands of Magnamund to distant Durenor to retrieve the Sommerswerd, the same sword which was used to slay Vashna during the Age of the Black Moon.

After the defeat of Vashna, the Sommerswerd had been bestowed upon the allies of Durenor as a mark of trust and allegiance that exists between the two kingdoms. In return, King Alin of Durenor gave Sommerlund a magnificent golden ring bearing the royal arms of Durenor. This ring is known as the Seal of Hammerdal. At that time, King Alin vowed that if ever the shadow of the west should rise again to threaten Sommerlund, Durenor would come to the aid of her ally.

The King has given you the Seal of Hammerdal. Your quest is to travel to Durenor to fetch the Sommerswerd back. But meanwhile the enemy have broken through the outer defences to the capital and are preparing to besiege the city wall. As Captain D’Val of the King’s Guard leads you to the Royal Armoury to equip you for your mission, the King’s words keep coming back to you:

‘Forty days, Lone Wolf. We have strength to stand against them for only forty days.’


Before heading out to save the world, we do get one benefit from having completed book 1 already. The experience of our travels has allowed us to master one more of the awesome Kai Disciplines.

The question is, which one?

We already have five:
Healing: Kai power heals your wounds at an accelerated rate.
Sixth Sense: Mental intuition alerts you to danger, and the true intentions of others.
Animal Kinship: Befriend and even communicate with animals.
Mindshield: Mental training defends you from psionic attacks of the Darklord's minions.
Weapon Skill: Mastery of the Broadsword (+2 Weapon Skill when fighting with a broadsword)

There are five others that we get to choose from:
Camouflage: Blend in with your surroundings, either in the wild or city.
Hunting: Stealth and traps let you procure your own food in the wild.
Tracking: Follow tracks and find your way in the wild.
Mind Blast: Attack your enemies with psychic power.
Mind over Matter: Move small objects with the power of your mind.

Choose wisely, for the fate of Magnamund may lie in your hands...


  1. I've a good feeling about Hunting...

  2. I've always been partial to Mind over Matter. But don't "mind" me. It really shouldn't "matter."